(PSN)HallDaOnly Posted October 15, 2018 Share Posted October 15, 2018 (edited) I don't know if this is a change that's been made on PC and just hasn't come to consoles yet, but it's impractical to tear down the ENTIRE dojo just to replace one room. Is there a plan to make Dojo rooms connection-based instead of Parent/child-based? Edit: Currently trying to replace the elbow connectors at the bottom for example Picture for clarity Edited October 15, 2018 by (PS4)HallDaOnly Clarity Link to comment Share on other sites More sharing options...
polarity Posted October 15, 2018 Share Posted October 15, 2018 Or perhaps log all the rooms that have been built, so that if you've built something once, you can take it down and put it up again on a much shorter timer than was originally used. Link to comment Share on other sites More sharing options...
(PSN)HallDaOnly Posted October 15, 2018 Author Share Posted October 15, 2018 2 minutes ago, polarity said: Or perhaps log all the rooms that have been built, so that if you've built something once, you can take it down and put it up again on a much shorter timer than was originally used. That's not exactly what I was getting at. Hold on. Quick edit Link to comment Share on other sites More sharing options...
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