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Unairu Wisp Bugs


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I had two problems pop up while using Unairu Wisps today.

First is while doing Tridelons, the Wisps would just flop on the ground instead of floating, making them impossible for others to see. Seems to behave fine on normal Plains instance both as host and not. Haven't tried to replicate it yet on a Tridolon, but will experiment more next night cycle.

Second is that the Wisps in the Simulacrum no longer seem to follow the player after spawning and wandering nearby. Tried with both AI paused and not.


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Upon further testing, besides Tridelons not consistantly spawning Wisps, their movement during the fights are just as random.

Sometimes they float normally, other times they fall on the ground looking like they are asleep and roll down slopes.

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