Creovex Posted September 5, 2013 Share Posted September 5, 2013 Can we get some "Time Destruction" maps? This is where you go to assault a location, hack a computer/load a virus/etc.. and then you have to make the exit ramp/platform in under 5 minutes? With all the people who like to power through levels, this would add the excitement of speed and direction over just massive killing all the time. Thoughts? Link to comment Share on other sites More sharing options...
CloudPies Posted September 5, 2013 Share Posted September 5, 2013 you have to make the exit ramp/platform in under 5 minutes? I don't understand, where is the challenge? Link to comment Share on other sites More sharing options...
Creovex Posted September 5, 2013 Author Share Posted September 5, 2013 I don't understand, where is the challenge? 5 minutes may be a little much, but put almost a none stop wave of enemies which you have to balance fighting and avoiding with a map that is falling apart sounds like a fun ending to a mission. I know for all the "super mario cart" mushroom runners out there, this is a no brainer, but add in some hard to get around clumps of high end enemies and making the exit before the ship blows could be a challenge.... Link to comment Share on other sites More sharing options...
GeoffFromAccounting Posted September 6, 2013 Share Posted September 6, 2013 5 minutes may be a little much, but put almost a none stop wave of enemies which you have to balance fighting and avoiding with a map that is falling apart sounds like a fun ending to a mission. I know for all the "super mario cart" mushroom runners out there, this is a no brainer, but add in some hard to get around clumps of high end enemies and making the exit before the ship blows could be a challenge.... wouldn't the enemies be panicking too? It makes sense, if I were on a ship about to blow up I would be running to whatever escape there is, not shooting enemies Link to comment Share on other sites More sharing options...
Creovex Posted September 6, 2013 Author Share Posted September 6, 2013 wouldn't the enemies be panicking too? It makes sense, if I were on a ship about to blow up I would be running to whatever escape there is, not shooting enemies I was under the impression things like the Infested were more animalistic and mindless than rational. I could definitely see a scenario where you go in to cleanse a ship full of infested, start the self destruct and try rushing out while these low cognitive entities have no clue the ship is tearing itself to pieces and are just interested in tearing you apart rather then saving themselves... But I could be wrong... Link to comment Share on other sites More sharing options...
justsignmeupalready Posted September 6, 2013 Share Posted September 6, 2013 sabotage maps already have this, and no. it's still not exciting enough. It just forces me to rush through it all. Link to comment Share on other sites More sharing options...
GeoffFromAccounting Posted September 6, 2013 Share Posted September 6, 2013 (edited) I was under the impression things like the Infested were more animalistic and mindless than rational. I could definitely see a scenario where you go in to cleanse a ship full of infested, start the self destruct and try rushing out while these low cognitive entities have no clue the ship is tearing itself to pieces and are just interested in tearing you apart rather then saving themselves... But I could be wrong... but what about Grineer or Corpus? Infested I would understand trying to murder the crap out of you but Grinner or Corpus would probably try to escape. EDIT: I just realised that Infested must have some sort of intelligence other than murder everything and survive, just look at J-3 Golem for example, he has enough intelligence to speak (in their own language of course) so Edited September 6, 2013 by Ninjaboy00 Link to comment Share on other sites More sharing options...
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