BrazilianJoe Posted November 14, 2018 Share Posted November 14, 2018 (edited) I for one enjoyed a myriad of tron clones with lightcycle-style gameplay. That could be adapted to K-drives The basic elements are: You can never stop moving forward, only accelerate/decelerate. Your k-drive leaves a wall trail objective is to enclose enemies by creting a maze, makingthem collide and die. walls of dead enemies fade away. Now, I do not mean to implement it in the actual world. It would either be a vent kids VR/AR game, or some pseudo-hacking minigame os cephalon scape VR tied to some mission and/or quest. EXCEPT IF YOU WANT TO GIVE K-DRIVE POWERS. Then it would make sense to use K-Drives to draw temporary walls in the environment. 2 mods lets the player choose between "Physical turns" (current behavior) and "Void turns" (90-degree, void-powered angleportation) Wall powers would be selectable with mods as well - OR be chosen automatically according to the warframe in use. "Bastille" - would create a Vauban-like wall that does not stop bullets, but may either imprison enemies, or thow them backwards "Frost wall" - a wall with the characteristics of Frost Globe "Rift wall" - a wall which works like a rift portal, players and enemies passing through go to or from the rift "Glass wall" - in the vein of Gara's glass wall. "Fire wall" - For Ember mains. Etc. A second ability would be, instead of creating a wall, to create a wake of said elemental power, which would affect enemies stepping on it, but not necessarily blocking passage, depending on ability. Edited November 15, 2018 by BrazilianJoe Link to comment Share on other sites More sharing options...
DXGazer777 Posted November 15, 2018 Share Posted November 15, 2018 multiplayer would be nice. maybe design special KDrives for both grineer and corpus. Maybe have super fast infested. Nice idea tho. Link to comment Share on other sites More sharing options...
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