Aeraxis Posted September 7, 2013 Share Posted September 7, 2013 Shrapnel(I'm not an artist, but if anyone would like to draw up some concept art it would be awesome, I'll post a picture so everyone can get the feel for the style I have in mind)Health - 100.0 (300.0 at rank 30)Power - 100.0 (150 at rank 30)Armor - 40.0Shield Capacity - 100 (300.0 at rank 30)Shield Recharge - 20.0Sprint Speed - 1.15Polarities – 4x = / 1x D / 1x –Hair Trigger (25) - Shrapnel materializes a revolver in his hand and fires a fast series of 6 shots. (Animation, fires fanning the hammer)• Hits enemies for 20/40/60/80 armor piercing damage each shot to all targets in a straight line. This is increased by power strength (Focus)• Range of 2/3/4/5 in-game meters. This is increased by Power Range (Stretch).• Staggers all damaged enemies.• Hair Trigger has a cast time of 1.5s, and ~1m width• Can be used while sliding, but not in the air or wall running.Frag (50) – Shrapnel throws a fragmentation grenade. (Animation materializes a grenade and throws it, thrown much like Vauban's Tesla Coil)• Hits enemies in an area for 150/200/250/300 armor piercing damage. This can be increased by Power Strength (Focus).• Explosion Radius of 1/2/3/4 in-game meters. This can be increased by Power Range (Stretch).• Damaged enemies are ragdolled.High Caliber (75) – Shrapnel materializes higher caliber rounds for all nearby warframes.• Grants all allies +10/15/20/30% stun chance and +5/10/15/20% armor piercing damage.• Duration of 10/10/20/20s. This is increased by power duration (Continuity and Constitution).Lead Storm (100) - Shrapnel materializes akimbo uzi’s in his hands and begins firing in all directions. (Animation, much like gunkata from the movie Equilibrium)• Hits enemies for 15/30/45/60 armor piercing damage 20 times over 5 seconds. This can be increased by Power Strength (Focus).• Cast in an area of affect around you, dealing damage over time.• Range of 10/12/14/16 in-game meters. This can be increased with power range (Stretch).• During the animation all damage received is reduced by 90%.I will continue to edit as I receive critiques. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 7, 2013 Share Posted September 7, 2013 He didn't ask for this... Link to comment Share on other sites More sharing options...
H3_Cupcake Posted September 7, 2013 Share Posted September 7, 2013 I do like the idea of a 'gunslinger' based Warframe, which is a neat refresher from all the other 'status effect' powered Warframes, though in my opnion, I think that for the first ability, Shrapnel would probably be better off materializing metal shards from his hands and launching them. And yes, we must have a Warframe with a proper badass longcoat. Link to comment Share on other sites More sharing options...
MaddPhish Posted September 7, 2013 Share Posted September 7, 2013 And yes, we must have a Warframe with a proper badass longcoat. Frost is looking at you. Link to comment Share on other sites More sharing options...
Mietz Posted September 7, 2013 Share Posted September 7, 2013 Please type "gunslinger frame" into the search box. Link to comment Share on other sites More sharing options...
Aeraxis Posted September 8, 2013 Author Share Posted September 8, 2013 (edited) All I'm asking for is constructive criticism and support in the comments, thank you in advance :). Edited September 8, 2013 by Aeraxis Link to comment Share on other sites More sharing options...
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