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Stealth Issues


Alelude
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So I started on a level ( Can't remember ) and went stealth, then I came across a grineer heavy gunner. The one with the pain in the &#! minigun. So I was like ' Hmm, easy kill with stealth' . But I was so wrong, the stealth kill option merely depleted his shields -_- . That basically blew my stealth

So I was hoping that perhaps the stealth kill could be made into an attack that instantly kills the target. It would definitely be more useful and also encouraging stealth plays

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No instant kills. Period. Stealth damage bonus/multiplier is good though.

 

An actual issue I have with stealth gameplay right now is that pulling enemies from control panels they are trying to activate without actually killing them completes the action, even if they didn't have enough time to complete it before being removed.

Edited by AXCrusnik
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