(PSN)Liplessmuffin Posted January 30, 2019 Share Posted January 30, 2019 Apologies if this is not in the right location. I have noticed the following issues after the Nyx rework for PS4 dropped. 1. Energy drain is about twice as fast as before when using absorb. Ability info shows a 1/sec drain but I timed it over 10 seconds and observed a 2/sec drain 2. Absorb damage counter goes up by itself. Not sure if this is related to extra energy drain or not 3. Assimilate augment seems to accept some forms of friendly fire (not an intended function when using the assimilate augment). Bug confirmed when ally shoots you with the Corinth specifically. again my apologies if this post is in the wrong place, just trying to hopefully make these issues known Link to comment Share on other sites More sharing options...
(PSN)subjectdelta218 Posted January 31, 2019 Share Posted January 31, 2019 I am also frequently observing a bug on mind control puppets, where the AI just decides to stand around ignoring enemies for extensive periods of time. Its pretty frustrating. Link to comment Share on other sites More sharing options...
(PSN)Malik_The_Gent Posted February 1, 2019 Share Posted February 1, 2019 16 hours ago, (PS4)subjectdelta218 said: I am also frequently observing a bug on mind control puppets, where the AI just decides to stand around ignoring enemies for extensive periods of time. Its pretty frustrating. OMG YES! I thought I was the only one who had this happen. Link to comment Share on other sites More sharing options...
(PSN)Lunsei Posted February 3, 2019 Share Posted February 3, 2019 Yep, Nyx's puppet still have (too often) same aggressive AI than a dying jellyfish on a beach. I have better result with Ballistica prime clone's target. Link to comment Share on other sites More sharing options...
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