Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Panax (life taker)


(PSN)EmilsTekcor
 Share

Recommended Posts

So this was a concept for a frame I thought of a little while ago and I liked the idea of a frame using only health so here is what I thought of. 

Health: 600

Shield:0

Armor: 0

Energy: 0

Passive: while dealing damage 2% of damage done is added to health this can go above the characters limit and cap out at 10k. Bonus health decreases constantly.

1st: decrease damage output along with damage taken by 40% (scales with power strength)

2nd: drains health continously to heal allies increases damage by 1% for every 10 health lost since beginning of drain. (Amount of health needed for a 1% increase scales inversely with power strength.)

3rd: drain health constantly to add an additional health bar with health equal to 10% of sacrificed health and armor equal to 5% of drained health. Stacks on itself.

4th: cut max health by half to create clouds of blood in the surrounding area. Enemies that walk through will become diseased while diseased any time they take damage they will take damage equal to the amount of health used to cast.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...