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Profit Taker enemies are buggy


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   For the most part the Profit Taker's shields does not update throught the body; so it is uncertain how far they are from being vulnerable. Nexr is probably just out of noticing; but after the 1st two weeks on Xbox 1 the Profit Taker and the enemies tend to stun lock and lung the players on top of having 5x the previous health they used to have. The Velocitis maxed out used to delete these elite enemies and now they are so high in health that 888% Fury on a Chroma takes more than 6 charged shots to drop the medium sized and up variant of enemies. So a way overscaled group of enemies is the 2nd part of this bug.

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