LanceAtredeis Posted April 8, 2019 Share Posted April 8, 2019 Hi DE / Tenno: First, love the work DE has done in 2019 so far, and looking forward to everything that is to come. In the mean time, there is something I have wanted for literally years, and I know I am not alone in this, just through the responses I get from in-game chat with other players. Please make the following changes to MOT: - make difficulty selectable (so players can START with say, level 150 enemies if they want), so we don't need to play for 1hr+ for the REAL run to begin. - properly scaling rewards This is all I really need/want. I am looking forward to Railjack, but let's not get too hype about unreleased content. Arbitrations can be fun, it's not a bad game mode per se.... but what's the point of a "harder" game mode populated with enemies with watered down stats? Please rectify this. Elite Onslaught can be fun, but no one stays after Wave 8, so it's still a "bite-sized" mission type, not endurance. DE, I know you can do this, I know you'll eventually get around to this... but PLEASE.... just give me MOT with selectable difficulty + scaling rewards.... that's all I really want.... XD While we are at it.... can we implement the same features for all the endless mission nodes in the Void? (even better, for ALL endless mission nodes in the Void AND on the starchart, but if you want to start small to see how it goes, start with MOT) Thanks 🙂 Link to comment Share on other sites More sharing options...
DrivaMain Posted April 9, 2019 Share Posted April 9, 2019 DE are actually talking about difficulty slider on the first devstream of 2019, but the release date is still TBD 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now