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DrivaMain

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  1. Agreed, this is why the gas changes back on Warframe Revised utterly destroyed gas-focused builds on high RoF weapons. Another change is the lack of elemental damage mod scaling on its DoT damage calculation. Why do toxin, electric, and heat damage get this benefit while gas doesn't?
  2. You're incorrect on this stance. The reason why defence objective healing methods, Vazarin included, nerfed to the ground because of Scarlet Spear. DE doesn't like that Warframe players use Khora's Venari to heal Scarlet Spear missions' defence objective (The Oplink). At first, this interaction (Venari heal) was disabled, then DE proceeded to rework the defence objective healing interaction game-wide in the following update after Scarlet Spear. The aftermath? Burst healing is dead while sustained healing like Venari and Motes reign supreme. This was when [DE]Scott handled DE's balancing department, dubbed the "Guy who nerfs everything in Warframe" or the "DE Fun Police" by the community.
  3. And your way of buffing is to turn them into another meta-nuke frame of the season? I'll take the Nerf route instead, sincerely. Some frames are just that mechanically broken, no matter how hard the nerfs get on the number side of things, people will still gravitate towards them. Nerfs must be enough for people to drop that meta frame and try something else. Yes, that's the GOAL. DE nerfs your favourite frame so that YOU can stop playing it 99% of the time. If DE implements more LoS checks, those outliers must be "disciplined". They can buff damage or spread range to compensate.
  4. Currently, the community is on nuclear meltdown because they feel cheated by a certain change to a certain Warframe. I am not surprised that this negativity bleeds into the game as well.
  5. The Problem isn't that DE doesn't know how to balance the game. The real problem is how they deal with alienating the "challenge-phobic" casual majority while balancing this game. Are they willing to risk a temporary mass exodus of players that will hurt them in the wallet?
  6. DE can balance the game if they put in the effort, but are they willing to alienate many players that may result in them quitting in the process?
  7. I'm not too fond of Disruption demanding me to use headphones. This is a welcoming change for everyone. If you want to do that level of challenge badly, you can always turn off the HUD...
  8. If you do not want to engage with build crafting and wanna use the best of the best for having fun, you must cope with DE having a chance to take that enjoyment away from you if your way of having fun intervenes in others' enjoyment. Fortunately, the meta is like The Hydra, you chop off its head, another one will take its place. You can always find a replacement. If you're not that type of person, explore what the game offers; find what you find enjoyable and then stick to it. If you wanna take me for reference, I find fun doing these activities: Eidolon Hunting Arcane Dissolve Farming from Void Cascade game mode. Making platinum through relic cracking.
  9. Requiem Relic cracking is one of the most repetitive and stale processes I have ever experienced. Why? Because there is no tileset variety and unfortunately the only zone eligible is one of the most unpopular tilesets in the game, The Kuva Fortress, because of its cramped space. Once I discovered that Omnia Fissures would be coming to the game, a spark of hope lit inside me and said, "Hey, maybe, you can finally crack those dusty piles of red cabbage!". To my disappointment, Requiem Relics are not eligible. Please DE, consider making them eligible in a future hotfix or update.
  10. They'll complain no matter what. I've seen it with Fortuna, I've seen it with Railjack. I won't be surprised if the deep archimedia game mode will suffer the same fate. DE needs to bait players to play their new content they've poured resources into it, unless it's a one and done content like The Fragmented One. In order to do that? They have to put something of gameplay value. Then here's where the problem starts. Dd add something of value, players who disliked challenge will get it through another method, which is complain to DE to lower to the difficulty to their standards. At this point, you may want to look another game where the developers says "Suck it up and get good! Don't like it? Don't play our game!" to those challenge-phobic casuals if you don't want your challenge to be taken away.
  11. Knowing DE with their trigger-happy trade suspension system, I'll sit this one out. Thanks for the reminder.
  12. Just let me sell this worthless junk for credits. I ain't touching that well-disguised slot machine you called "Riven Mods" with a 10 Astronomical Unit pole.
  13. Oh no no, he doesn't want to see Pink Rhinos with Butterfly Wings floating around the mission burning his eyes.
  14. DE did retcon Helios's lore in the past to make its prime variant "lore-friendly", what's stopping them from doing it with Xaku?
  15. Why is Albrecht's Lab Mirror Defense not included in this list? Right now, that game mode is one and done. Adding it to the list will add replayability. Will these Omnia Fissures be extended to Void Storms as well when you touch Railjack again? It would be great if Veil Proxima would become Omnia Fissure regions.
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