Llwynn Posted May 27, 2019 Share Posted May 27, 2019 Just found out in my last match after experimenting that if Lolercopter bugs on you, you can tenno beam him to make him ridable again, then fly him into the LAST capacitor you rammed him into. It visually won't be there, but on "contact" it animates him getting fried and teleports all to mid again where he will continue as normal allowing you to progress. You visually won't see the cap being charged, but you can fire the beam once he collapses and proceed to the next cap. Link to comment Share on other sites More sharing options...
Llwynn Posted May 27, 2019 Author Share Posted May 27, 2019 Tested more. It seems to be most commonly triggered by going to multiple capacitors to "pre charge" them before ramming ropa into them. It loses track of which one is supposed to flag the next sequence. It also seems to be triggered by riding it with more than one cap charged. Link to comment Share on other sites More sharing options...
Hariken07 Posted June 1, 2019 Share Posted June 1, 2019 (edited) This bug triggered to me when someone rammed to an uncharged tower. Can't recall if this happened when pre-charging multiple. But most of my run have pre-charging and successfully completing the mission. This also happened when a sudden Host Migration in Progress interrupts. https://imgur.com/a/vmowAYH BTW, the method you mentioned works. Thanks. Edited June 1, 2019 by Hariken07 Link to comment Share on other sites More sharing options...
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