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This looks fugly (edge of render distance on complex terrain)


Uthael
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It's a shame this nice-looking terrain has to look like this from time to time. This specific case happened in a cave in Orb Vallis. It's something that seems to happen at the end of draw distance. ... Which is strange, considering you see very far when entering the zone. ... Almost 5% as far as when playing Skyrim xD

Just trolling a bit, ignore the taunts. Thank you for your effort maintaining this game. I'm reporting this because players were asked to do so during some devstreams.

YKvZALY.jpg

Edited by Uthael
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  • 2 weeks later...

This IS a feedback forum (Home > Feedback > Missions & Levels). It has to do with "art" as much as "levels". Was a tough decision. Didn't want to make a duplicate topic.

I don't think it's a bug, because it's "working as intended"... Although the result in this case ain't really intended.

I know we, "normals", can't do anything about it. And the most a moderator could do is to steer a dev's attention to this. ... Which was the intention of me making the topic.

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