PookieNumnums Posted September 28, 2013 Share Posted September 28, 2013 (edited) Well, Im very pleased with the new long longsword we got today! It looks great and feels awesome. I was thinking it be nice if you could decapitate the enemies with it. I think this game would benefit from being able to aim the melee weapons with the reticle we use for aiming our guns. Some of the enemies when knocked down are too low to hit, while others one or two steps up are too high up... Dear loveliest of game development companies, If you decide to give us aiming control over our melee weapons (at least up or down) You could introduce that gaming mechanic with a weapon that tailors to decapitation. something like this: http://www.youtube.com/watch?v=jejQ1wJ_oeI http://www.youtube.com/watch?v=jejQ1wJ_oeI I figure charged headshots or charged headshots that crit could trigger the animation for decap? Edited September 28, 2013 by T4LCOMX Link to comment Share on other sites More sharing options...
PookieNumnums Posted September 28, 2013 Author Share Posted September 28, 2013 just listen to the narrator. he supports this idea. warriors from beyond time. the edge of the universe. silent warriors of death... THE MOST SPECTACULAR ADVENTURES THE MIND CAN IMAGNE he predicted my feel on warframe Link to comment Share on other sites More sharing options...
PookieNumnums Posted September 28, 2013 Author Share Posted September 28, 2013 and hes using excals jump Link to comment Share on other sites More sharing options...
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