Adam-De-Locke Posted November 24, 2019 Share Posted November 24, 2019 Is this a bug or is this just a safety measure? Link to comment Share on other sites More sharing options...
Adam-De-Locke Posted November 25, 2019 Author Share Posted November 25, 2019 It's even blocking the Dry Dock despite all the space. Link to comment Share on other sites More sharing options...
theRCB Posted November 25, 2019 Share Posted November 25, 2019 2 things, the designs don't always fit the actual size of the rooms, it doesn't add in the fact that there is a sky box on some rooms, or that there are surrounding details. and Second. you need to have enough depth up and down to build, make sure you dont have any rooms above or below it. Link to comment Share on other sites More sharing options...
Adam-De-Locke Posted November 25, 2019 Author Share Posted November 25, 2019 12 hours ago, theRCB said: 2 things, the designs don't always fit the actual size of the rooms, it doesn't add in the fact that there is a sky box on some rooms, or that there are surrounding details. and Second. you need to have enough depth up and down to build, make sure you dont have any rooms above or below it. Well, here's the thing. There's a visual UI bug in the game where rooms previewed but not build temporarily stay on the minimap and here's what the box for the Crimson Branch looks like. That's a lot wider than it needs to be, don't you think? Link to comment Share on other sites More sharing options...
theRCB Posted November 25, 2019 Share Posted November 25, 2019 39 minutes ago, Adam-De-Locke said: Well, here's the thing. There's a visual UI bug in the game where rooms previewed but not build temporarily stay on the minimap and here's what the box for the Crimson Branch looks like. That's a lot wider than it needs to be, don't you think? why'd you quote me? That's exactly what I said. That rooms are larger than they show on the map.... 😕 Link to comment Share on other sites More sharing options...
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