(NSW)Q.Mulative Posted November 24, 2019 Share Posted November 24, 2019 It's nice that you can scale the entire UI up, but everything looks great at the default size, except for just two things: 1. In operator mode, the dot-reticle is too small to pick out against the background, especially in the Orb Vallis where it melts into all the snow 2. When dealing gas- and toxin damage, it's hard to tell what procs when a vaguely skull-shaped symbol shows up. Most of the time this isn't important, but it'd be nice to know. Would it be possible to increase the size of those two things individually without affecting the size of the rest of the UI? Making "Toxin" and "Gas" symbols look more distinct from each other would help as well. Link to comment Share on other sites More sharing options...
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