xannysmoothies Posted December 3, 2019 Share Posted December 3, 2019 These are my thoughts on the change for underrated skills that needs to be reworked Ash 1st skill : Elemental Stars (replacing shurikens) dmg cycle through 3 shuriken : Magnetic & Radiation, Corrosive & Blast, or Viral & Gas shurikens (also with combo bonus each shuriken casted) (channel it to throw a huge shuriken, slightly bigger than glaives). Banshee 1st skill : Sonic Wave (replacing sonic boom). cc/dmg banshee emits a ultrasonic wave, knocking down enemies and dropping their weapon (can be channeled for increased range/damage also send them flying, and it's radial instead of 360 degree) 4th skill : Siren Song (replacing sound quake). cc let loose her violent cry, constantly stunning foes within range and damaging them. and if the enemies survive they'll permanently lose hearing and constantly confused and stunned. (just like atlas 3rd skill but with greater range and effect). Ember 1st skill : Fire Storm (replacing fire ball) cc/dmg ember shower his enemies with a storm of fire, constantly burning them in to crisp while dealing heat dmg per second, the longer you cast the greater the dmg effect. (teammates can shot the fire to fuse it and make another effect, for example shooting it with an electricity will make it into rad dmg per second). (just like chroma 1st but with further length and slightly wide) (or let just say ignis, but as an skill lmao) 4th skill : Supernova (replacing inferno). cc/dmg ember marking an area, channeling a gigantic fireball to the marked location, press the skill again to crash the fireball into the area. while ember channeling the fireball, enemies within marked area will constantly stunned and take heat damage per second. (just like Vauban 3rd skill but with greater damage & effect, also can be channeled for bigger supernova). (also more realistic lmao) Frost 1st skill : Ice path (replacing freeze). cc frost freezing the area,making the floor to become solid ice, constantly knocking down enemies who stepping on the solid floor within the duration (also making them froze their feet and stuck on the ice, if frost 2nd skill casted on it). (also making a great hailstorm that will constantly freeze every 5 sec and doubled it's range, if frost 3rd skill is casted on it). (similar to oberon hallowed ground but it's solid ice) (enemies that can't be knocked down will be slowed instead). Hydroid 2nd skill : Tsunami (replacing tidal surge). cc/dmg hydroid turn himself into a huge tsunami, while weapon effect from teammates/enemies will effect the water aswel pressing the skill again will detonate the tsunami, ragdolling enemies that caught within wave (example: fusing water with toxin will cause toxin dmg per second for enemies within contact). (just like it's previous 2nd skill but with taller and huger and slower tsunami) 3rd skill : Great Torrent (replacing undertow) cc/damage hydroid summon a vicious torrent near him, exploding while sending the foes into the air, ragdolling and also stunning them. (while toggling torrent, hydroid 1st skill damage, range, and it's cannon quantity greatly powered) (can be cast when in tsunami form) (just like ember world of fire but it's water torrent from below, but more huge in the terms of range) Loki 1st skill : Doppler (replacing decoy) cc cycle through 3 Dopplerganger : 1.summon one doppler that can deal damage according to the user equipment, but halve the damage (can't move/ stationary) 2.summon 5-6 doppler, taunting enemies (also can freely move, but can't deal damage). 3.summon Doppler that emits radiation/magnetic/blast wave proc in certain range to nearby enemies upon detonating or killed (can't move, but can be killed) (press again to detonate) Nyx 2nd skill : Mind Wave/Blast (replacing psychic bolts) cc/dmg nyx unleashed a mind wave that holding enemies or freezing enemies on their place, while casting it again will crashing them into the wall reducing their armor and stunning them for a while. (just like limbo 2nd skill, can be channeled for greater range). Volt 1st skill : Electro bullet (replacing shock). cc/dmg volt infused his bullet with his electric, each enemies die with electro bullet, the corpse will constantly chain lightning the enemies within a range and stun them (this skill is toggleable and will consumed energy each enemies die). 2nd skill : Overload (replacing speed). buff/dmg volt release all of the electricity within his bodies gaining speed bonus,reload speed, weapon firerate, and casting speed while emitting exploding spark that electrify enemies within range. also when he slide, it will dash him slightly a few meter. (the exploding spark effect similar to ember world of fire but instead of fire, it's electric). 4th skill : Shock Orb (replacing discharge). volt releases an orb that will struck down lighting within the orb area, dealing huge electric damage who strucked by heavy lightning and explode within the duration ends. (also can be channeled for greated dmg/range). (enemies who die from the lightning will have burned animation instead) Zephyr 4th skill : Hurricane (replacing tornado). cc zephyr channel a big single huge tornado in front of her, while zephyr herself can control and steer the tornado (similar to vauban 4th but with bigger space,it's pull enemies within range and send them to crash into each other, and the tornado itself can be controlled but slowly). sorry for bad English, hope DE notice this XD Link to comment Share on other sites More sharing options...
PabloX732 Posted December 3, 2019 Share Posted December 3, 2019 9 hours ago, Jerjosh said: 1st skill : Elemental Stars (replacing shurikens) dmg slash proc shurikens would be stronger then those combined elemental damages, wait it's already bleeding ploc damage, who last longer thanks to ash passive, who knew. 9 hours ago, Jerjosh said: Frost 1st skill : Ice path (replacing freeze). cc you never played frost right? right? the rest I don't even care to explain. Link to comment Share on other sites More sharing options...
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