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[Re]Sgt. Nef Anyo Concept


Arneld
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Basic Pattern

 

1. Sniper shot ( Ranka)

Have motion delay.

Extremely high damage, could be canceled.

Knockdown( 100%)

Can't dodge after shooting motion is over.

 

 

2. Invisible 

Becomes invisible for 2 (+ 1~3 additional)seconds and run from warframes.

Cant be attacked except radial damage. ( melee can attack him too.)

Immune in targeted, or single-unit activation skills (like baubans bounce)

 

 

2-1. Trick shot

while Nef is invisible,

Laser indicate the shooting target.

Shoots with a sound

can be dodged by moving.

1 sec after laser is pointed, he'll shoot immediately.

Can't disturb shooting.

Same damage as 'Sniper shot'

 

2-2. Climb

while Nef is invisible,

He climb up the container or hide to get a position to snipe.

 

 

3. Grenade

throws grenade to users.

Stagger 100%, become disabled for several seconds. 

Have small radial damage and effect.

 

 

Special Pattern

 

1. Critical shot

Every 5th shot ( even if shots are canceled or not, it will counted ),

 

Nef will tp away from warframes.

Aim one of  users.

Large reloading sound (after delay 2 sec)

Shot will get through thin walls ( maybe frost's ice ball too )

Shot will get through warframes ( one shot two kills )

Only could dodge by hind behind the map objects.

 

If the 'Critical shot' hits, this will pin you at the wall (2 sec)

* if two guys hits, they will pinned together :) 

 

 

2. Back flip

More than 2 users are near him, he will knockdown the users to front

and run away.

 

3. Sniper ( I cant name this )

When every 80/60/40/20% of his max hp, he tp to highest place and seek for enemy.

 

His sight will be shown like cctv ( that makes blocking laser )

When he detected a user, he'll immediately shoot user ( no delay )

After shot, he'll move to another higher place.

 

He'll come down after damage (5% of max hp)  is taken .

Could be skipped by conditions - ( Frosted at 76% and damaged below 70% )

 

 

4. Summon

When every 60/30% of his max hp, he calls allies (corpus)

(mostly melee units, he calls stronger melee units at secondary summon)

Edited by Arneld
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