RX-74 Posted October 8, 2013 Share Posted October 8, 2013 (edited) Increase it's damage to 10, reduce it's accuracy to 25.0, increase it's reload time to 2.4 seconds and increase it's crit chance to 20%. Edited October 8, 2013 by RX-74 Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted October 8, 2013 Share Posted October 8, 2013 crit chance is 15% fyi Link to comment Share on other sites More sharing options...
RX-74 Posted October 8, 2013 Author Share Posted October 8, 2013 (edited) crit chance is 15% fyi It is? The Wiki says 7.5%. Ok then... lets bring it to 20%. Edited October 8, 2013 by RX-74 Link to comment Share on other sites More sharing options...
Scherhardt Posted October 8, 2013 Share Posted October 8, 2013 Each and every weak weapon don't need a buff. It's needs a new system to catch up with top-tier weapons. Link to comment Share on other sites More sharing options...
RX-74 Posted October 8, 2013 Author Share Posted October 8, 2013 Each and every weak weapon don't need a buff. It's needs a new system to catch up with top-tier weapons. Weak weapons doesn't need to be bufffed? Ah, ok. Link to comment Share on other sites More sharing options...
Scherhardt Posted October 8, 2013 Share Posted October 8, 2013 Weak weapons doesn't need to be bufffed? Ah, ok. "It's needs a new system to catch up with top-tier weapons." Link to comment Share on other sites More sharing options...
Amistyrja Posted October 8, 2013 Share Posted October 8, 2013 Each and every weak weapon don't need a buff. It's needs a new system to catch up with top-tier weapons. DE needs to start deciding which weapons belong to which tier Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now