(NSW)Mystc Posted March 17, 2020 Share Posted March 17, 2020 All stats are for max rank Health: 450 Sheild: 300 Armor: 115 Energy: 350 Sprint speed: 1.05 Passive: cursed flames - heat procs caused within 15 meters of infierna become cursed, doubleing their damage and causing enemies to gain fear for the duration of the status. This also removes the panic animation. 1st ability: brimstone spires - infierna causes superheated spikes to impale a few enemies within a cone. Energy: 25 (efficiency) Number of spikes: 5 (strength) Damage: 400, 75% heat 20% puncture 5% slash, 35% status chance (strength) Cone of effect: 115° (range) Range: 20m (range) 2nd ability: soulblaze - infierna burns her soul with cursed flames, generating an aura that burns enemies and incinerates projectiles, but is constantly draining health. The flames grow stronger with time, increasing the burn damage, but also increases the health drain. Stops if health drops below 5% max health Energy: 25 (efficiency) Starting drain: 5 health/s (duration, efficiency) Max drain: 50 health/s (duration) Starting burn damage: 100, applied through heat proc, creating a new one every 1.5 seconds (strength) Max burn damage: 750 (strength) Aura radius: 5m (range) Drain and damage increase begins after: 5s (duration) Time to max drain and damage: 15s (duration) 3rd ability: blazeing wraith - infierna summon a powerful flame demon that attacks any enemies that are burning. Energy: 50 (efficiency) Damage: 1,000, 60% heat 20% slash 13% impact 7% puncture, 20% crit chance, 2.0x crit multiplier, 30% status chance (strength) Summon duration: 20s (duration) Attacks enemies within: 30m (range) 4th ability: flames of the abyss - infierna calls upon the abyssal fire to rise and bathe the battlefield in its inferno. The flames spread as more become affected by them, they grow hotter as they fall to them. Energy: 100 (efficiency) Drain: 3/s (duration, efficiency) Damage: 450, 100% heat, 50% status chance, happens every 1.5 seconds (strength, does not affect status chance) Starting radius: 10m Max radius: 40m Extra damage per kill: 100, must have cursed heat proc on death to apply, no max limit (strength, +40% of current weapon's heat damage) Radius increase per new burning enemy: 2m (range) Link to comment Share on other sites More sharing options...
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