Guest Posted October 10, 2013 Share Posted October 10, 2013 Win8 x64 / Core i3 / 3 Gb DDR3 / ATi Mobility Radeon HD 5470 Graphics.EnableBloom=0 Graphics.EnableColorCorrection=0 Graphics.EnableDOFMotion=0 Graphics.EnableFXAA=0 Graphics.FullScreen=1 Graphics.FullScreenSizeX=1366 Graphics.FullScreenSizeY=768 Graphics.HybridShadows=0 Graphics.LocalReflections=0 Graphics.ShadowQuality=SQ_HIGH Graphics.TextureQuality=TQ_HIGH Graphics.VSyncMode=VSM_NEVER_SYNC Multithreaded Rendering on DX11 off x64 mode Anomaly drop of fps = bad stable fps = good Link to comment Share on other sites More sharing options...
NetSlayer Posted October 10, 2013 Share Posted October 10, 2013 (edited) More information needed I think. Is it always that same spot on that tile-set? Did you have anything else using the GPU or direct X running in the background (besides FRAPS)One thing I can recommend is to not run it in x64 mode as you do not have more than 4GB of RAM. Try without it in the same spot if you can. Edited October 10, 2013 by NetSlayer Link to comment Share on other sites More sharing options...
LordOfWar666 Posted October 11, 2013 Share Posted October 11, 2013 (edited) Turn off the 64bits mode, the game works better in x86 mode.And select the medium settings for texture quality. Edited October 11, 2013 by LordOfWar666 Link to comment Share on other sites More sharing options...
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