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Warframe Concept - Aqua (Water Based)


FableTale
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NOTE: As you see her skills you'll see she's a little different

 

NAME ---> Aqua (the support warframe)

Health --- > 125.0
Power --- >100.0
Armor --- >125.0
Shield Capacity --- >125.0
Shield recharge --- >25
Sprint speed --- >1.1

POLARITIES --- 4x power slots
1x tactic slot

1x – Defense slot
 

Aura Polarity --- Defense (ideal for rejuvenation though you can change it)

ABILITIES

-1ST ABILITY: Flowing River (15 energy)- Summons a torrent of water in front of the user, resembling a river, pushing and dragging away the enemies

25 / 50 / 75 / 100 of ragdoll damage and is increased by focus
range of 5 / 10 / 15 / 20 increased by stretch

Width of river 5 or 6 meters

-2ND ABILITY: Water mirror (35-50 energy)- Creates a sphere of water around each individual team member that reflects armed enemies gun fire back at them (works like the mod Reflection )
*NOTE* Best used Grineer and Corpus faction since they only use firearms. Can't reflect stuns, shockwaves or melee damage

**Unlike Reflection, it reflects 100%**

Cost to equip 7 / 8 / 9 / 10

lasts for 10 / 20 /30 /40 (if it's to cheap then 30 at all levels) increased by Constitution and continuity

Range of 3/ 6/ 9/ 12 increased by stretch

 

-3RD ABILITY: (Bubble Bubble (can't think of better name)) (35 energy)- Surrounds enemies within the area in a bubble carrying them up in the air leaving them to hover. (enemies can still shoot through)

*NOTE* This skill works on all enemies however, Grineer and Corpus can still shoot through it. So really it's best used on Infested

Cost to equip 6 / 7 / 8 / 9 /
Range 10 meters and is increased by stretch
holds enemy in place for a duration of 3 seconds at all levels. Is increased by Continuity, Constitution


-ULTIMATE ABILITY ???: Cure water (still thinking name) (30 energy): Heals and soothes  the wounds and pains of allies within range

cost to equip 4 / 5 / 6 / 7
Range 4 / 8 / 12 / 16 meters and is increased by stretch
Heals health of allies by 50/ 100/ 150/ 200 and is increased by focus

 

As you can see she has no actual ultimate attack. Instead, she is support/defensive based warframe. Another thing to note about her, is the amount of energy she uses for her skills and isn't stuck with the 25 / 50 / 75 / 100 formula

 

I listened to the feedback of members and they say the same think about most warframes that are posted here on the fan concept area, they have nothing that really makes them unique. Aqua aspires to change that (hopefully)

 

So If you guys can post your thoughts on this, that would be great. Also if she seems unbalanced just tell me.

Edited by FableTale
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I'd rather like to see a different ultimate:

 

Rage of Tides

100 Energy

Cost to equip: 10/11/12/13

Effect: Creates a tsunami/giant waves surrounding you, crushing everything in 360 degrees for 1000 damage(increased by focus).

Range: 5/10/15/20 meters(increased by stretch and focus)

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I'd rather like to see a different ultimate:

 

Rage of Tides

100 Energy

Cost to equip: 10/11/12/13

Effect: Creates a tsunami/giant waves surrounding you, crushing everything in 360 degrees for 1000 damage(increased by focus).

Range: 5/10/15/20 meters(increased by stretch and focus)

Or compromise: flood an area with energy-charged water that damages enemies and heals allies.

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