horobisekai Posted May 30, 2020 Share Posted May 30, 2020 To be honest, I really cannot accept Smeeta Kavat crit buffs during missions cause red crit damage to be forced to orange crit damage setting,According to my observation, this situation is not a display problem, but a real reduction in the damage done,I think, change to the critical strike chance is better if the critical strike is not locked in more than 200% of cases.I hope DE can consider my opinion.🙂 中文翻译:说实话,我无法接受在任务中从笑面型库娃获取的暴击buff会把红色暴击替换为橙色暴击的这个设定,根据我的观察,这并不是显示bug,而是真实降低了玩家打出的伤害。我认为可以改成:在暴击几率超过200%的情况下不会在锁定暴击几率。希望de可以考虑一下我的建议。🙂 1 Link to comment Share on other sites More sharing options...
(PSN)Deeceem Posted May 30, 2020 Share Posted May 30, 2020 (edited) Yeah, I posted this a while ago as well (and I bet someone before me did too). Currently I'm waiting for Deadlock Protocol which might have the stasis system rework in it according to the last devstream. Since it is a rework of a pet related system my hope is it also fixes some other pet issues - including this one. If this issue doesn't get addressed in Deadlock Protocol I'll post it again... and again... Edited May 30, 2020 by (PS4)Deeceem Link to comment Share on other sites More sharing options...
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