GhostUnitVII Posted June 15, 2020 Share Posted June 15, 2020 (edited) Ill follow the same setup as the current Deadlock thread, but this is not related to current content. correct me if I'm wrong in anyway. Thanks TYPE: In game DESCRIPTION: Octavia bug where music will desync if not looking directly at Mallet ability, will start to echo the music. This is a client side issue, I have verified my client, and check for potential software that might interfere with the performance of the client but of no effect with the issue, which would mean the issue happened when the client was updated. VISUAL: Cannot provide a visual because this is a audio bug. REPRODUCTION: put down all 3 Octavia buffs and look away, and possible side effects of ear rape. EXPECTED RESULT: uh... music plays normally, without it sounding like a 5 year old on drums. OBSERVED RESULT: Echos for days. REPRODUCTION RATE: All the time. Current Octavia build: Energy Siphon Cunning drift Primed Continuity Partitioned Mallet Redirection Augur Message Intensify Consitution Primed Flow Stretch 2nd Issue TYPE: In Game DESCRIPTION: Wiki states that Kavat Genetic Codes can be affected by resource boosters where it increases the amount of codes obtained from a scan. VISUAL: None at this time REPRODUCTION: attempt to collect Kavat Genetic Codes with resource booster. EXPECTED RESULT: instead of getting 1 per Kavat, obtain 2 with booster. OBSERVED RESULT: Getting 1 per Kavat regardless of booster. REPRODUCTION RATE: Constant. Edited June 15, 2020 by GhostUnitVII 1 Link to comment Share on other sites More sharing options...
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