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bugged shadows with deferred rendering


Fevis7
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Graphic bug with shadows when auto dynamic resolution gets lower than 100% (or when 3d res is manually set to a percentage lower than 100%) and deferred rendering is on. Turning off flip mode doesn't seem to change anything. I'm using a rx460 4gb with drivers version 20.5.1. There are two screenshots with auto dynamic res on and off.

 

 

 

Edited by Fevis7
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