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Orbiter Wear & Tear slider displaying invalid values


NicksWorld
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Just tested this, if you close the UI @ 100 or @ 0 values, the bug doesn't present itself.  Set the value to something in-between 0 and 100, close the UI, then reopen it to get the bug.

This looks like just a display bug, because if you click the number, it looks like it's a floating point value that has simply overrun the UI element and isn't getting truncated at the decimal place like it should be.

Please credit Floofypantsdoodle in the patch notes.  Thanks.

Edited by thantik
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