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A HUGE complaint with the glassmaker clue-finding part


KVenom

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Allow us to use shift to run. The walking speed during that phase is unbearably slow,
especially considering how much you guys put your time into randomising locations of the hints in the third episode.
That's all. I am not asking you to implement a new mechanic, fix a glitch or anything. Just change a 0 to 1 in a command prompt.
Please consider doing that. Thanks for understanding.

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Totally agree with this. It is beyond frustrating, especially when you forget a piece of a clue and need to go back to remember that bit.
This was honestly *very* poor level design this time around.

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1 час назад, Furoxin сказал:

Totally agree with this. It is beyond frustrating, especially when you forget a piece of a clue and need to go back to remember that bit.
This was honestly *very* poor level design this time around.

Isn't it in the "investigation part" as a whole?
Just give us normal movement.

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