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Full Rotation Option for endurance missions


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Problem: Quite a few people leave during the 1st or 2nd round of an endurance mission, which feels bad if you were hoping to quickly jump into a 20 or 30 minute game with some random players.

Solution: In the same way mission node purposes different versions of a mission to a player (i.g. invasion, nightmare, and a void mission all on 1 mission node), an extra option(s) should be present on the mission that askes you how many "Rotations" you wish to complete. Up to a max of 3.

so if you choose 1 rotation, in a survival endurance mission that would be 20 minutes (aabc).

 

Why i think people will like this: Now people will be able to enter a sort of matchmaking setting that will do a better job of ensuring that the player gets paired with other players who want to play a mission just as long as each other.

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