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Iso Vault(s) Feedback


shootaman777

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Get rid of the forced waiting period while the same characters repeat the same dialogue, during which the objective refuses to unlock itself. It's obnoxious.

 

Reduce the bait cooking timer back down to 60 seconds. A 90-second increase to a triple Iso Vault is an outright insult to players.

 

Explain to people that, in order to do the triple Iso Vault run that the mission description hints at, they have to go to specific bounty queueing places in the Drift. This should be either marked as part of the objective, or explained somewhere. It shouldn't be down to players to tell other players that a way to access content exists, or rely on sheer happenstance of the player thinking "hmmm, the Iso Vault bounty isn't at this Mother node... maybe it's at one of the other ones I've seen". For example, here are the places to go:

There's no in-game indicator that differentiates these Mother nodes from the others as 'Iso Vault' Mother nodes. There should be one, other than a Loc-pin someone puts down.

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