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Chroma Rework


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Spectral Scream: Chroma glides forward on Effigy's wings blasting all enemies in his path with his chosen element, leaving behind a persisting trail of elemental flames.

Elemental Ward: Depending on Chroma's elemental alignment, an offensive area-of-effect is created. Chroma and his nearby allies are imbued with defensive energy and granted resistance to the chosen element.

Vex Armor: When Shields are hit, Chroma and nearby allies' Armor grows stronger, when Health takes a hit, Weapon Damage increases. Active for a limited time, maximum increases corresponding to rank.

Effigy: Chroma turns his pelt into a massive sentry that follows Chroma, strengthening nearby allies and engulfs enemies in elemental attacks.


I have included the current text for Chroma's abilities, as taken from the Wiki, and underlined the changes to his abilities.

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