(XBOX)Poet Crisis Posted December 19, 2020 Share Posted December 19, 2020 Aradia - The Monolith Warframe (Look similar to this.) Image by Shane Walters. https://www.artstation.com/swalters This is Aradia. The Monolith. Early settlers of the Orokin System feared and revered the mysteries of the obelisk. Show them why, Tenno.Health: 75-225Shield: 100-300Energy: 150-300Armor: 100Sprint Speed: 1.2 Passive: Half-Life Enemies that die from radiation damage drop health orbs. First Ability: Launch Pillar Tap: Aradia summons a monolith beneath her feet that launches her forward in the direction of the crosshairs. Timing this ability and chaining it can allow Aradia to cover great distances and heights. Hold: While targeting an enemy within range, Aradia summons a monolith beneath her feet thar launches her forward in the direction of the enemy. Aradia then performs a powerful kick that does (x/x/x/x) damage and opens the target to melee finishers. Affected by: Strength/Range Second Ability: Anomalous Shard Aradia summons a small obelisk that hovers around her, granting her increased shield recovery and adding bonus radiation damage to her weapons. Affected by: Strength/Duration Third Ability: Ancient Asylum Tap: Cycle and choose between three different monoliths. • Monolith of Life: Adds a health bonus and regen to all allies within range. (Red orb at the top)• Monolith of Protection: Adds a shield bonus and regen to all allies within range. (Purple orb at the top)• Monolith of Meditation: Adds energy regen to all allies within range. (Blue orb at the too) Hold: Aradia summons the large monolith of her choice in front of her. All allies within range of the monolith are benefit from the effects. The bonus is constant while in range of the monolith, and lasts for (x/x/x/x) time upon leaving the monolith’s range. Additionally, this large monolith can be used as cover. Only one monolith can be summoned at a time. Affected by: Strength/Range/Duration Fourth Ability: Archaic Isotope Aradia infuses herself with the ancient technology of the obelisk and is granted increased speed and damage reduction. Aradia also becomes radioactive and enemies in (x/x/x/x) range of her take (x/x/x/x) radiation damage over time. Activating this ability drains (x) energy over (x/x/x/x) time. Activating it again stops the effect and causes a small explosion of radiation damage on her position. (Similar to a walking Mirage Prism) Affected by: Strength/Range/Duration I am still working out ability damages and bonuses. As well as energy cost. Please comment with any feedback. Link to comment Share on other sites More sharing options...
doggydaboss Posted December 20, 2020 Share Posted December 20, 2020 I haven't read it but the picture was made by a guy called Shane Walters on Art Station. Link to comment Share on other sites More sharing options...
doggydaboss Posted December 20, 2020 Share Posted December 20, 2020 I would like to see the numbers you come up with as well. Though, what would be the most fun aspect of Aradia? Link to comment Share on other sites More sharing options...
(XBOX)Poet Crisis Posted December 20, 2020 Author Share Posted December 20, 2020 1 hour ago, doggydaboss said: I haven't read it but the picture was made by a guy called Shane Walters on Art Station. Thank so much. Now I get to check out their other work. Link to comment Share on other sites More sharing options...
(XBOX)Poet Crisis Posted December 20, 2020 Author Share Posted December 20, 2020 1 hour ago, doggydaboss said: I would like to see the numbers you come up with as well. Though, what would be the most fun aspect of Aradia? I think the most fun aspect of Aradia would be her mobility, her One in an open world could be used to cross vast distances like Nova’s Three. But her mobility would also be supplemented by her Four, which would make her radioactive. So you turn yourself into a hot potato and use your mobility to approach as many enemies as you can. Link to comment Share on other sites More sharing options...
doggydaboss Posted December 20, 2020 Share Posted December 20, 2020 Since she is probably going to be used for that, I'd like to know if you are thinking of adding mobility speed to one of the asylums. The health one. Would it be perhaps a good idea do add those bonuses as a once-you-leave-the-area and you get a timer for the bonus essentially. Or maybe the faster she's going (likes rhino's 1) multiplies the damage with that bonus. Link to comment Share on other sites More sharing options...
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