Adinga Posted January 5, 2021 Share Posted January 5, 2021 Not sure what the sound is from, but it sounds like a robotic limb moving or something. It just started playing at some point repeatedly (I have no idea what it is or what triggered it), The game also constantly would display what looks like a cold proc (I tested in the next mission to see if there was a similar effect/aura when taking shield damage and there isn't) around my necramech regardless of where i was or what i was doing, as soon as this bug started. (even if not in combat). The sound would stop if i boosted, but not if i jumped, walked, or ran. It also seemed like my walking/running animations were sped up. My necramech would put his Ironbride over his shoulder when running instead of holding it in front of him, kind of like a speed-boosted animation on warframes. Activating Shield Maiden wouldn't show my shield in my hand. Activating Meathook would stop the sound during the Meathook animation. I couldn't get my necramech to die because the enemies couldn't do enough damage to me through Necramech Repair at the point we were at... so I'm not sure if that would have fixed it. but going into operator or warframe wouldn't fix it, it even would still come from the mech while in those modes. Falling off didn't fix it either. My teammates could hear it as well. Link to comment Share on other sites More sharing options...
Adinga Posted January 5, 2021 Author Share Posted January 5, 2021 I can provide links to a few video clips of this, if wanted. Link to comment Share on other sites More sharing options...
[DE]erichdigital Posted January 5, 2021 Share Posted January 5, 2021 Thanks for the report, a video would be helpful to debug this issue. Link to comment Share on other sites More sharing options...
Adinga Posted January 5, 2021 Author Share Posted January 5, 2021 It looks like the visual effect was unrelated; I saw it pop up in another mission. You can see it in these embedded images. Here are 2 links to videos I took of the sound bug, one showing that you can hear it even outside your necramech, the other showing that it stops while boosting but otherwise doesn't (and you'll see that visual effect in the 2nd video): https://drive.google.com/file/d/1CLCu61VDhUl53xzCv17be1L5A_Y_r4Jy/view?usp=sharinghttps://drive.google.com/file/d/1zwweW7kFHilqX46thFcVoLbB-yavushO/view?usp=sharing Link to comment Share on other sites More sharing options...
[DE]erichdigital Posted January 6, 2021 Share Posted January 6, 2021 17 hours ago, Adinga said: It looks like the visual effect was unrelated; I saw it pop up in another mission. You can see it in these embedded images. Here are 2 links to videos I took of the sound bug, one showing that you can hear it even outside your necramech, the other showing that it stops while boosting but otherwise doesn't (and you'll see that visual effect in the 2nd video): https://drive.google.com/file/d/1CLCu61VDhUl53xzCv17be1L5A_Y_r4Jy/view?usp=sharinghttps://drive.google.com/file/d/1zwweW7kFHilqX46thFcVoLbB-yavushO/view?usp=sharing Thank you for the videos. We will investigate this issue. Link to comment Share on other sites More sharing options...
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