Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

[PC] [Visual] Melee weapons use the energy colors of pistol Kitgun with a skin for melee swings instead of their own.


SyntheticGoat

Recommended Posts

Type: Visual

Description: Upon equipping secondary Kitgun with a skin, melee weapons start using Kitgun's energy colors for their swings.

How to reproduce:
1) Equip a pistol Kitgun and eqiup a skin on it
2) Equip a melee

Bug confirmed to be present only while using Kitgun secondaries, any other pistols (with or without skins) don't trigger it.

 

Related screenshots:
XXQZnv.png
Melee energy colors

9FZsQe.png
Working as intended without Kitguns with skins

K2Vko3.png
Equipped a Kitgun secondary and put a skin on it. Tested with both the Tombfinger and Rattleguts chambers

fXgpmV.png
Swing color changes to that of the Kitgun. Notice the elemental particles and Tenet Melee blade color staying the same.

P0MDqt.png

6lnPK5.png
The bug affects not only Tenet melee but other weapons as well (example: Skiajati)

Link to comment
Share on other sites

  • 10 months later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...