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Steel Path Arbitration Concept


(PSN)draco_86

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What started as a joke to my friends actually got me thinking. A team building challenge made of multi mission types. A team of 4 is ok but 8 would be ideal, you'll see. Think of it as a machine, with each cog having to turn for it work. 

1st part - The Survival/Defense. Life support is failing, part of your team must maintain it to keep the mission going. The air machines need keys to work. The keys are dropped by enemies. Once inserted the Demo will try to take it out. Failing to defend just means no air is recovered. Enough failures means game over, the air does decay quicker, maybe 3 failures worth. Each player has an arbitration defense target with them assisting. I suggest a Clem like person(maybe Clem has some trainees), someone beefy with decent dps but not meant to be left alone. They can go down and they can die.

2nd part - The Spy/Sabotage/Defense. The remaining team will make their way to 1 of 3 (or 1 to each) of the vaults. From there Clem trainee will stay outside while you get inside and disable the security system. The room they are in has a window in your room with high ceiling and reinforced doors. Triggering an alarm before disabling will make the next part harder along with adding a timer to complete. Once the security system is disabled Clem trainee will rush in to begin hacking the console. More clems equal faster hack. Once the hack begins the room is sealed off and becomes a defense while they hack. The amount of enemies depends on if the alarms were triggered. Hazards will be present in the room: Ice, Fire, Radiation, etc. Once complete all enemies must be killed before the doors will open.  

3rd part - 3 vaults, 3 different challenges. Once you leave and get into the chamber before the vault you'll have a new challenge. a Hijack. Vehicle of sorta will rise up. your shields will power it to the drop off location. You'll have to protect the ship while this is going on of course. Then you must defend it. b Defection. Prisoners are released you must escort them to the drop off site and defend them while they sit in the vehicle or wait for it. c Orphix. No where near the mess as before, the resonators it releases will be in the same room. Once kill it will drop a cell that will be taken to the console next to the ship and Defection drop off. Once all 3 are there the ship carrying the prisoners will depart.

4th part - repeat? The drop table should be spiced up maybe a bit. maybe 1 vaulted relic of random added as well. With a well oiled team, two per each point (1 at each vault, 1 during the survival) it should run 5-6 minutes. Without a full team part 2 should take some extra time due to the lack of Clem trainees.

5th part - Assassination. Every two rounds an arbitration Lich, Sister duo will spawn in.  The decay of air will stop during the fight for some reason (maybe special sentients will spawn idk. This fight will be similar to the wolf. The drops will be unique. Non-transferable, Ephemeras, Weapons, Cosmetics like armor, Mods. They cannot be vacuumed and must be picked up. 

6th - Rinse and Repeat. The vaults will move to a different set of 3 while the enemies repair the first set. The  departure point will remain the same. Vents used in previous runs may be closed this round or lasers may be off where they were on.

Added fun: Make the arbitration not fail if the survival does but instead gravity get shut off and you must then do another mission to restore it, while in archwing. HAHA archwing in doors! Talk about pinball. This would not affect what is going on in the vaults as they are pressured.

This mission will require everyone to pull their weight and to talk out issues. The arbitration drones alone would make things harder but fun. It seems like a lot of steps but with all the cogs moving the time would fly by. This could be manageable as it is recycled missions trimmed down. The only issue may be the 8 squad teams, but I think that would be the fun part, the buddy system.

Not sure if Warframe devs wonder onto the forums but I would like to see something with a nice challenge to get behind. The kind of challenge that makes you have to dress the part again. Anyway great game, thanks

 

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