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Energy related augments and railjack


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Hello guys 

After the update. Any energy related augment like atlas rubble heap. Grendel gourmand and alot of other energy related augments. They work but still consume energy to activate or deactivate 

Example : grendel gourmand augment still consume health but it also consume energy when u eat or throw up your enemy and you can not regenerate energy while enemies in ur belly 

Atlas example : Atlas rubble heap does work with speed and damage x2 but consume energy while the augment clearly says it coast no energy and working fine before the zermin update 

 

Also railjack second mod slot in the second is not registering any mod u put in it. If u reopen the railjack mod menu it desappear 

 

Thank you :). 

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