ItsTuneAgain Posted September 7, 2022 Share Posted September 7, 2022 If you throw a speargun, and melee before the little animation of re-calling it plays, the melee animation will not only break and look like it's trying to infinitely re-play the throwing animation, but also take any Fire Rate increasing mods into account for melee attack speed. Youtube Link Attached. QUICK EDIT: This seems to work across all frames, and all melee weapons that I've tested, not just Styanax and the Caustacyst. QUICK EDIT 2: It seems like Glaive-type melees do not trigger this. Link to comment Share on other sites More sharing options...
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