Malora_Sidewinder Posted November 19, 2013 Share Posted November 19, 2013 The bows have an innate puncture mechanic, fine. My question is: What exactly is the VALUE of the puncture without any mods? Puncture as a mechanic is not true/false, such as "Flying" in Magic: the gathering. In MTG, a creature either has flying or it does not, there's no "amount of flying" a creature has. puncture however has a value, as well as a true or false state. I read that paris prime (my weapon for this exercise) does benefit from puncture mods, but i can't be sure exactly how much benefit the bow manages to get from puncture mods. Is the innate puncture of the bows at a maximum value that cannot increase? This would mean the puncture mods would give no added benefit in way of puncture. Or is the bow at a natural state of like, .5 puncture or something? is it different for each bow? i'd love to have numbers here but cannot find any. Link to comment Share on other sites More sharing options...
immolator1001 Posted November 19, 2013 Share Posted November 19, 2013 (edited) I'm not sure if the bows have innate puncture but adding shred (because why would you add the other one?) Will help it penetrate enemies. Edited November 19, 2013 by immolator1001 Link to comment Share on other sites More sharing options...
n8m4r3 Posted November 19, 2013 Share Posted November 19, 2013 (edited) if you use shred in a bow, your arrow would always puncture a defined destination, where the normal puncture of the bow would only occur, if you kill the first enemy.because the puncture is done by the flying corpse Anne not the initial arrow Edited November 19, 2013 by n8m4r3 Link to comment Share on other sites More sharing options...
TDS0Spoderman Posted November 19, 2013 Share Posted November 19, 2013 i run my Paris with speed trigger and maxed Shred , you really notice the puncture when doing infested defense as they are all cluster up Link to comment Share on other sites More sharing options...
ScorpioEric Posted November 19, 2013 Share Posted November 19, 2013 I think adding puncture will make arrows go through your target if it doesn't kill, although I don't think it can go through walls and stuff, but I haven't used my bow in soo long so I really wouldn't know. Link to comment Share on other sites More sharing options...
TennoSimons Posted November 19, 2013 Share Posted November 19, 2013 ... and plus it will make arrows go through those shield-carrying grineer's shields. Without some kind of puncture mod, arrows won't go through those shields. Link to comment Share on other sites More sharing options...
USIncorp Posted November 19, 2013 Share Posted November 19, 2013 Bows do not possess innate puncture. What you are thinking of is kills that happen when you kill an enemy, then its ragdoll collides with all the other enemies in the line. That is *technically* unlimited, but can be unreliable and requires a kill to activate. The damage dealt by the ragdoll is equal to the damage dealt by the killing blow, so if you shoot a grineer lancer for 100 damage, killing it, the corpse will fly back and hit all the enemies directly behind him for 100 damage. If it fails to kill an enemy, the corpse can fo no more damage. Adding puncture by way of Shred means that the arrow itself will pierce the enemies. This means you can damage all the enemies in the line without achieving a kill. (Think charged Miter shots) Hope this helps. Link to comment Share on other sites More sharing options...
Vercinaigh Posted November 19, 2013 Share Posted November 19, 2013 Bows do not possess innate puncture. What you are thinking of is kills that happen when you kill an enemy, then its ragdoll collides with all the other enemies in the line. That is *technically* unlimited, but can be unreliable and requires a kill to activate. The damage dealt by the ragdoll is equal to the damage dealt by the killing blow, so if you shoot a grineer lancer for 100 damage, killing it, the corpse will fly back and hit all the enemies directly behind him for 100 damage. If it fails to kill an enemy, the corpse can fo no more damage. Adding puncture by way of Shred means that the arrow itself will pierce the enemies. This means you can damage all the enemies in the line without achieving a kill. (Think charged Miter shots) Hope this helps. It does, please update with wikia with a good breakdown of this if you would please. Link to comment Share on other sites More sharing options...
leonvision Posted November 19, 2013 Share Posted November 19, 2013 bows without puncture mod only puncture if it's a kill-shot, having a puncture mod will make it go through mobs everyshot, even if it doesnt kill. Link to comment Share on other sites More sharing options...
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