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Is Anyone Else Noticing Inconsistencies With Crit?


PirateTrade
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I have 74.5% crit chance on my Soma, point strike and critical delay, and it crits about once every 10+ shots.

 

I have 100% crit chance on my Synapse, point strike that's at 100% bonus, and it only crits on certain enemies. All yellow numbers on infested runners and no yellow numbers on infested chargers.

 

Do certain enemies have resistance to crit? Just trying to figure out all this damage 2.0 stuff.

Edited by PirateTrade
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Crit is screwed. Soma is done for. All good weapons are void.

 

Or you can start using other weapons.

DE made it clear, all weapons will be getting a balance pass once 2.0 kicks in.

Acrid now only deals 10 base damage, which is even worse than the Soma nerf bat.

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They got the crit chance numbers all screwd for sure.

Now my strun wraith have a base 15% instead of 20% and my soma inst critting much as it does even with the nerf.(and i dont think they nerfed this one,i think is a damn bug..lets see)

New updates same problems....

Edited by Raijinmeister
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My Damage 1.0 crit rate on Soma was about 77% with a 125% Point Strike mod.

 

In U11, tooltip claims to be 56% under the same circumstances. However, it feels like less than 10%. I'm getting about 15 low, white numbers for every one or two yellow crits.

 

Fix my Soma and crit rates or I'll shred Scott's beard.

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