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Warframe concept: Pandora


(XBOX)X TANK HILL X
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I’m no expert and don’t have much of an idea for stats but thus far this is what I’ve come up with.

 

Pandora

   Passive-Status effects applied by pandoras weapons or abilities have 100% increased status duration and status chance.

  Wicked intent- imbue pandoras weapons with a random status effect, recasting the ability removes the current status effect and applies a new random status effect.

  Greedy wave- send out a pulse that cleanses status effects from all enemies effected and storing the cleansed status effects as status counters inside Pandora’s box. Enemies effected by the pulse have a 40% chance to drop an energy orb.

[augment idea]
decaying wave- with 10 stacks of electricity stored the pulse removes 100% of enemy shields consuming the stacks.

 With 10 stacks of corrosive stored the pulse removes 100% enemy armor consuming the stacks.

  Wrath(channel ability)- pandora  peers into the abyss that is Pandora’s box generating an aura that deals damage of each stored status effect consuming the counters every second. While the ability is active Pandora can no longer store status effect counters until the ability runs out of counters to consume or the ability is manually deactivated. (the number of status effect counters and the number of stacks of each status determines the duration of the aura). While the aura is active Pandora become temporarily immune to the current status effect being consumed by the aura.

  Pandora’s box- open Pandora’s box creating a Black hole that pulls enemies into its nucleus for a short duration, after which all status counters are consumed dealing equivalent damage to all enemies within the nucleus.(the number of status effects stored and the number of stacks of each determines the damage dealt)

Edited by (XBOX)X TANK HILL X
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