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Regarding Infested Chargers


Qynchou
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Please change something about their death animation, right now when theres a horde of them coming its hard to tell which ones are dead and which ones are alive since the only way you slice them in half is with charged attacks and I certainly dont use charged attacks when theres 10 mobs incoming.

p.s I love the FOV slider implementation, much better to play now ;p

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Agreed on this, since their dead bodies flay around just as fast as the live ones are moving. It's like fighting slimes from a DnD game when they inevitably tie you up in melee. Plus their textures/models kind of blend in to that weird villi/tentacle growth that is all over the floor on infested levels, turning everything into a S#&$storm of pink and pale green (hurrrrk!).

The sounds they make while running up on you are AWESOME, though. Puts me in an HR Giger Aliens/Dead Space mindset - "THE WALLS! THEY'RE COMIN' OUTTA THE GODDAMNED' WALLS!!!"

You just HAVE to turn around and blast them!

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