Broz0402 Posted January 4 Share Posted January 4 (edited) Sorry if this seems out of place, or half put together. So, I'm not sure where to place this or who might be able to get the ball rolling on this idea but this is my thought on a new warframe. Warframe concept idea: Druid, fitting with Oberon and titania of nature's protector. Ideas around warframe: Like the druid in world of warcraft it transforms into existing beasts in the game it gets aspects of said beasts, kubrow for tanking damage kavat for dealing damage and Condor for mobility. Because its not a focused style it becomes a jack of all trades master of none. Able to transform into animals with aspects ability getting similar to existing abilities but not as powerful. Passive- transforming into aspects disables primary and secondary weapons but melee becomes pseudo exalted weapon. 1st ability- Aspect A tap/hold wheeled ability cycling between forms (chroma) Human/ default form- 5 health per second to self and allies within affinity range (citrine) Kubrow- armor increased by 25% Kavat- movement speed increased by 25% Condor- gravity reduction/aim glide (zephyr) 2nd ability- mobility A form of movement ability that changes depending on which form is chosen Default form- teleport (Loki's teleport) switches places with enemy or ally Kubrow- charge (Rhino's charge) Charges in straight line hitting enemies and sending them flying Kavat- pounce (Voruna's fangs of raksh) lunge forward at an enemy target becoming Invulnerable during dash then biting or slashing the target on contact. Condor- swoop (Zephyr's tail wind) Dashes through the area toward where aiming doing impact damage to whats hit. Like Zephyr's but no air dive or hover. 3rd ability- damage dealing Default- cursed land (Oberon's hallowed ground) hitting a cone shaped area of affect in front of the caster. Instead of radiation like Oberon's it uses toxic or viral Kubrow- beastial rage (Valkyrs warcry) Like warcry it increases armor and melee damage but at a lower percentage Kavat- feral strikes (Excalibur's slash dash) Dashing around enemies in range swiping at them and chaining to the next Condor- gust of wind (Zephyr's air blast) Create a gust of wind that blasts enemies and pushes them away 4th ability- unique/channeled ability called nature's blessing Default- Sapling (Whisps health mote) Place a tiny tree that provides health and healing to allies that walk into it. Not as potent as whisp's. Kubrow- beastial wrath Damage reduction ability that is channeled to increase survivability of self or area. Kavat- predatory instincts (Ivaras prowel) Channeled ability gaining invisibility and stealthing around, able to attack an enemy but losing invisibility in the process. Turns invisible a short while after not attacking or being damaged. Condor- flight (Titanias razor wing ability) Flys through the air like titania but not shrunk like titanias ability so unable to dodge shots. Also if anyone has an idea that could tweek it to work please also let me know. If this is too much coding for one warframe is it possible for the aspects to be like sevagoths shadow and be separate from the original form? Edited January 11 by Broz0402 Still curious Link to comment Share on other sites More sharing options...
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