CrownOfShadows Posted January 15 Share Posted January 15 Let's rank some game modes, SHALL WE. Here's my rankings, based on what I enjoy playing the most (not what I play the most): Disruption Void Cascade Iso Vaults Railjack Skirmish Archon Hunt Assassination* Kuva Survival Profit Taker Infested Salvage Arbitration Alchemy Exterminate Capture Eidolon Hunt & Tridolon Void Flood Spy Rescue Mirror Defense (Sanctum) Archwing Missions* Interception Ghoul Purge Conjunction Survival Mirror Defense (Citrine) Exploiter Orb Iso Vault Arcana* Netracells Survival Mobile Defense Excavation Defection Arena (Sedna) Defense SO & ESO Railjack Volatile Void Armageddon Kahl Missions Thermia Fractures Railjack Orphix This was surprising tricky to order, I ended up asking myself "would I rather" a lot. Everything from 1-20 I will willingly play to varying degrees. Everything from 21-38 I avoid to varying degrees, roughly in line with their rankings, unless I need gear or items from them, or otherwise can't avoid them. Some notes about what's included and what's not: Spoiler Did not include variations of missions like the Circuit, Nightmare, Fissures & Voidstorms, Sorties and Taxijack, but I did give Arbitration it's own category even though it's basically a variation too... but it felt right to do so. Did not include bounties in the open worlds as that's rather a subject in itself. However, I did include Arcana missions which are in a gray area there. Assassination varies extremely wildly, all the way up and down the scale. Some assassinations are at the bottom of this list, others are near the top. I placed it as high as the highest ranking example I could think of, but really assassinations would need their own ranking scale. Also, Profit Taker felt unique enough that I gave it it's own category, and same for Archon Hunts (the final mission) and Eidolons & Exploiter, basically "assassination" here is more like starchart bosses, everything from Vay Hek to Effervo 60 Eyes. Did not include events like Dog Days. Did not include Conclave modes. I split the two Mirror Defense variants into their own categories because they seem independent enough. I combined all archwing mission types into one category because they all feel the pretty much the same. I debated on including mastery rank tests but left them out in the end. Left out all quest-specific modes. Some of these also vary considerably by environment, faction and lots of other variables, even your squad can change your enjoyment of a mode quite a bit. I don't think I forgot any modes but let me know if I did. A few things I feel like mentioning: Survival has fallen out of favor with me rather dramatically over the last year or so, I now deeply dislike it, but note that Kuva Survival remains quite high. Infested Salvage is very underrated I feel like. I wish it was in more general rotation, I enjoy it whenever I play it, but that's not very often. It's definitely my least played-highest rank if that makes sense. Railjack Skirmish rates very highly with me, but it still suffers from some notable negatives. I love flying my railjack. Alchemy, while I'm not very enthusiastic about it overall, I still enjoy it more than many standard mission types. The last 5 mission types I will never play unless forced to (for gear) I'm curious what your rankings might be, or what your top 5 and bottom 3 are. Link to comment Share on other sites More sharing options...
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