KBHgPhenomenon Posted November 28, 2013 Share Posted November 28, 2013 (edited) A Boss Fight That Has Levels Each time you kill him he comes back but his stats increase by 10% each time you would have a limited amount of time to kill him and when you do you get time bonus after players get a debuff and it will get worse as the level progress The more times you kill him the better loot you get. The rewards would stack claim or battle if you fail to kill him in the amount time given you will not get the loot you collected at all. Edited November 28, 2013 by KBHgPhenomenon Link to comment Share on other sites More sharing options...
ProjectKaeon Posted November 28, 2013 Share Posted November 28, 2013 ha no. Link to comment Share on other sites More sharing options...
Dtexas Posted November 28, 2013 Share Posted November 28, 2013 ha no. Why no? It seems like a neat idea. I could see this being an end-game sort of thing, maybe not an event but a specialty mission, and seeing how far you could go. Infact, it could not even have an end to it and it can have a leaderboard to it. Link to comment Share on other sites More sharing options...
RhazeR Posted November 28, 2013 Share Posted November 28, 2013 I could see this being an end-game sort of thing, maybe not an event but a specialty mission, and seeing how far you could go. Infact, it could not even have an end to it and it can have a leaderboard to it. I think that would be a cool idea, IMAGINE Link to comment Share on other sites More sharing options...
Recommended Posts