AceDreyar Posted June 21 Share Posted June 21 (edited) Hi all.... Can someone clearly explain the scaling of enemies? Yesterday, my friend and I successfully wanted to reach lvl 9999, but there was clearly a joke. Here's an example. Frame styanax. Mission - Disruption steel path Tests were at levels 150-300 Solo: Demo unit kill - 3-4 casts 4 abilities. In a group of 2 people: Demo unit kill - 15-20 casts of the 4th ability. The mob for the test was the same: Demolisher Nox Somehow it doesn’t fit into a common sense that this is a scale for two players.... There was simply no point in playing further, the frame turned into a helpless kitten that could not inflict any damage with its skills. We were able to survive until levels 3000+, but beyond that, the mobs simply turned into bullet sponges. Dante could kill Nox, but the amount of DMG required for this is just ridiculous.... I hope at least someone here knows how it works... Edited June 21 by AceDreyar 2 Link to comment Share on other sites More sharing options...
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