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Framerate issues


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I'm having some framerate issues associated with Jade and Ascension. I've noticed particularly with Jade some of her visual effects have a significant impact on performance. I think it's an effect from the Glory on High primary fire radial. In some cases it leaves the effect behind and it stacks up. This becomes really apparent in the last phase of Ascension when a lot of enemies are dying in that one room. I've tried turning down the particle effects settings from High to Medium but it doesn't seem to have much impact. Switching from TXAA to SMAA does help generally, but there is still significant loss in the situation mentioned prior. Yall have always been great about patching in performance improvements. I just figured this feedback might help dial it in. V-Sync is on and I'm not using the new Reduce Frame Latency setting.

Operating System: Windows 10 Home 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: A320M-S2H
Processor: AMD Ryzen 5 2600 Six-Core Processor (12 CPUs), ~3.4GHz
Memory: 16384MB RAM
DirectX Version: DirectX 12

Card name: NVIDIA GeForce GTX 1660 Ti
Display Memory: 14132 MB
Dedicated Memory: 5966 MB
Shared Memory: 8166 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)

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