(XBOX)angel sillky Posted June 24 Share Posted June 24 A glitch I have been getting since the jade shadows update is that when I slam attack enemies I instantaneously die with nidus if I'm using a Warframe that has shield it takes all the shield but today June 24 Monday regular melee attacks have also been killing me this bug has been preventing me from doing much in Warframe I would highly appreciate it if this would be fixed soon as possible Link to comment Share on other sites More sharing options...
(XBOX)Call1800WUSHATN Posted June 25 Share Posted June 25 I have also been having this bug. I play on xbox series X. At first I thought maybe theres a new enemy type or something but eventually discovered that it seemed my melee attacks were somehow hitting me as well as the enemy. Would really appreciate if you guys could fix this. Link to comment Share on other sites More sharing options...
(XBOX)Verstummelung Posted July 2 Share Posted July 2 (edited) I'm having this issue too on Xbox One but so far only heavy slam attacks cause it. I've been farming Infestation Defense on Coba. I can get to 30+ waves without dying or even coming close but as soon as I start heavy slamming, I find myself instantly dieing at random occasions. It only occurs when I'm damaging enemies with the slam. EDIT- Asked around in the global questions chat and someone said Self Damage was once an intended mechanic that has been removed. So, I'm guessing something was bugged for Xbox clients. Please fix this, I've spent more than a AAA games worth of money on this game... EDIT- I'm using Dex Nikana on Nekros. Tried it out on Rhino too. I'm actually gaining overguard points during ironskin buildup from whatever is happening. Just got 18k overguard from slamming a group of rank 4 infested. Couple slams after that and it was all wiped out. 18k is around the number my heavy slame does for damage too. Something is definitely bugged. That much damage shouldn't be occurring on its own at wave 4 infested defense mission so I am definitely damaging myself or having 100% of my damage reflected back at me which as far as I'm aware, is not an intended mechanic. Edited July 2 by (XBOX)Verstummelung Update Link to comment Share on other sites More sharing options...
(XBOX)Verstummelung Posted July 2 Share Posted July 2 Bumping. This is a legit and serious issue with the game that affects playability. Link to comment Share on other sites More sharing options...
(XBOX)Verstummelung Posted July 3 Share Posted July 3 So I've decided to try testing heavy slam with different mission types and enemies. On Draco Grineer Survival, I had no issues dieing or being damaged from my own heavy slam. Can someone please weigh in here? Are there enemy types in the infested that reflect damage? I swear this wasn't an issue before Jade Shadows. Will continue testing. Link to comment Share on other sites More sharing options...
(XBOX)Verstummelung Posted July 3 Share Posted July 3 Well, it can't be infested specific. I didn't have any self slam damage issues playing infested survival on Apollodorus. Now wondering if it's Coba alone that is having this issue. Link to comment Share on other sites More sharing options...
(XBOX)Verstummelung Posted July 4 Share Posted July 4 Now it's happening with my basic melee attacks. Still on Coba. It doesn't seem to matter what enemy unit it is when this happens. Link to comment Share on other sites More sharing options...
(XBOX)urdovahkiin Posted July 5 Share Posted July 5 I’m also dealing with this, it doesn’t matter if its a normal attack or heavy attack my shield is gone instantly. it doesn’t matter the enemy nor map, happens on steel path too. its quite frustrating. Link to comment Share on other sites More sharing options...
(XBOX)Krajjan Posted July 16 Share Posted July 16 July 15th: I've been depleting my own shields (over 1,300) in single heavy slam attacks since I picked the game back up a week ago. It seems not to happen with Fang Prime but has happened multiple times with swords and polearms. Link to comment Share on other sites More sharing options...
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