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Excavators HP is not scaled to lvl in Archon Hunt Excavation


KVG_UMBRA
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Imagine if we had frames that specialise in protecting area or a point. Or frames that can control enemies. Or frames that can nuke everything in 50+ meter radius. 

This is Archon hunt/SP. You cannot approach it the same way as any ordinary Excavation (even Arbitration). You need either eg. Frost/Limbo/Gara or to some extent Khora to protect the target from chip damage, something that will control (slow/stun/blind/disarm) or nuke everything in sight and out of sight too.

Khora can pretty much solo it because she offers both control, protection and nuke.

Do not activate one with enemies nearby if you have zero control/protection. Do not activate one solo, if you cant handle the defence.

HP scaling would either not matter at all (if you fail to do the mission properly) or would completely ruin the experience (and let you do the mission on autopilot).

Edited by Zakkhar
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  • 1 month later...
En 5/8/2024 a las 2:54, Zakkhar dijo:

Imagine if we had frames that specialise in protecting area or a point. Or frames that can control enemies. Or frames that can nuke everything in 50+ meter radius. 

This is Archon hunt/SP. You cannot approach it the same way as any ordinary Excavation (even Arbitration). You need either eg. Frost/Limbo/Gara or to some extent Khora to protect the target from chip damage, something that will control (slow/stun/blind/disarm) or nuke everything in sight and out of sight too.

Khora can pretty much solo it because she offers both control, protection and nuke.

Do not activate one with enemies nearby if you have zero control/protection. Do not activate one solo, if you cant handle the defence.

I think you missed OP's the point, this is not a gameplay issue but a design problem. Pablo have said they don't want people to think that if they don't take specific loadouts or frames, they are playing wrong or bad. The problem is not about being efficient to defend, it's about not having even the smallest window for mistakes, for instance a random narmer enemy one-tapping excavators with their "kamehameha" like attacks, something that happens quite often. So no, the "get gud" or "skill issue" mentality doesn't apply here.

En 5/8/2024 a las 2:54, Zakkhar dijo:

HP scaling would either not matter at all (if you fail to do the mission properly) or would completely ruin the experience (and let you do the mission on autopilot).

Well, I don't know if you play the game, but actually on every SP game mode that includes excavators, their HP scalates with mission level. You can notice this on either Vallis or Circuits. So no, HP scaling on excavators already exist and has been there for a long while, only to be skipped for SP starchart excavation nodes and related missions. This is obviously something waiting to be looked on and will probably be fixed in future updates. 

Edit: As Nezha main, I wanna leave clear that I don't have issues defending excavators thanks to Safeguard and his 4, but this doesn't mean their normal mode HP should carry on to SP.

Edited by Rigtis
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