GodIceBolt Posted August 25 Share Posted August 25 I don't exactly know when this started but for a while now I have been dealing with a situation where my warframe will go into a low poly form after a cutscene of getting in or out of the Orbiter. I don't know if anyone else is having a similar issue but the only way I have found that can fix it for a short while is to change my game from Borderless fullscreen to something else and then back to it (Fyi it happens in fullscreen and Windowed mode as well). I need help finding a more permanent change so I don't have to keep switching my Display modes. Before switching Display Modes After Switching Display modes Hopefully there is a setting that can be changed to fix this, thanks in advance everyone! To clarify, it can be ANY cutscene, I just specified those ones because they happen most commonly Link to comment Share on other sites More sharing options...
GodIceBolt Posted August 25 Author Share Posted August 25 This is less of a new player bug but there wasnt a regular bug report area so I chose this one. I hope thats alright? Link to comment Share on other sites More sharing options...
GodIceBolt Posted August 25 Author Share Posted August 25 (edited) It seems to be happening with anything player related THERE ARE SPOILER IMAGES TO THE STORY AHEAD DO NOT CLICK UNLESS YOU WISH TO BE SPOILED Spoiler Edited August 25 by GodIceBolt didnt wanna spoil anyone of the story Link to comment Share on other sites More sharing options...
GodIceBolt Posted August 25 Author Share Posted August 25 anything charactor it seems Link to comment Share on other sites More sharing options...
Nekomian Posted August 25 Share Posted August 25 31 minutes ago, GodIceBolt said: there wasnt a regular bug report area There is one, right here: https://forums.warframe.com/forum/1894-general/ 34 minutes ago, GodIceBolt said: will go into a low poly form after a cutscene of getting in or out of the Orbiter The textures appear to be loading in low-res is what's happening, the poly count of the model remains unchanged. The game normally streams in low-res assets first as a placeholder and then loads high-res ones while running and swaps them in; I don't have this issue (nor do a lot of players or it'd be reported en masse) so I presume it's something specific to your settings. My first guess would be maybe it's DLSS shenanigans since I see it in the screenshot, but you'd have to do some config testing to see what specifically is causing it. I know in borderless windowed mode I have to set the scaling to "native" or it makes everything extremely blurry, and I also have to disable dynamic resolution for similar reasons (since it seems to prefer reducing visuals vs just running at higher clock speeds, even when hardware can support it just fine). Link to comment Share on other sites More sharing options...
GodIceBolt Posted August 25 Author Share Posted August 25 I think it very much is a me issue as I never found info about this, but where do you find scaling? Link to comment Share on other sites More sharing options...
Nekomian Posted August 25 Share Posted August 25 It's called "Window Scaling Mode" under Display settings - it has two options, "Scaled" and "Native". If you're running at native res already, I'd switch it to native. It seems to have weird issues in my experience when set to scaled unless you're playing on like a 4K monitor or something, I've never had this setting work properly across 3 different PCs. Link to comment Share on other sites More sharing options...
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