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Sentinel Mod Idea


S7ORM
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So... I love my Carrier and all, but I hate when he points... wait, where is the gun even located? Nevermind... at the wrong enemies.

My idea is for a sentinel mod that directs the sentinel to only shoot at ospreys (and possibly rollers. Basically, non-human-shaped things).
It would be able to replace the current directive (eg. Shoot the closest enemy on sight) mod.

 

Makes my life easier, plus allows him not to kill the enemies I am either sneaking by, or leaching with Trinity...

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