Hixlysss Posted December 7, 2013 Share Posted December 7, 2013 So, a Melee rework is being done, who here has speculation as to what will get reworked/added. I for one hope Melee becomes more than a "Just there" thing and be at least equal to secondaries. Other than that lil things can be done to them, such as making Charge damage a multiplier rather than a straight number(this would give reason to not fully charge your weapon.) Anyway, Discuss! Link to comment Share on other sites More sharing options...
ethics Posted December 7, 2013 Share Posted December 7, 2013 I would like combos, either randomly done with a series of the same key, or made up of conscious decisions using direction + key. I love the Dakra prime and a lot of other melee weapons but the same swings over and over and over again is so dull. Link to comment Share on other sites More sharing options...
123Olympian Posted December 7, 2013 Share Posted December 7, 2013 I'd like more variety and also more accuracy. I don't use melee usually as I am always on step off, with stupendous practice too. So, I would like a range increase, more melee mods, and less people using the glantine, as I have it potatoed and the charge is crazy. Link to comment Share on other sites More sharing options...
Hixlysss Posted December 7, 2013 Author Share Posted December 7, 2013 I'd like more variety and also more accuracy. I don't use melee usually as I am always on step off, with stupendous practice too. So, I would like a range increase, more melee mods, and less people using the glantine, as I have it potatoed and the charge is crazy. Accuracy is a problem for you? THere is a melee "autolock" function now. Go to options, Melee Autotargeting, should fix your accuracy thing. I'll admit, some of them do feel a little lacking in range and the Galatine is hella OP cause of charge damage.(Another reason why it should be a multiplier and certain enemies need to be resistant to certain types of damage.) Link to comment Share on other sites More sharing options...
Xuande Posted December 7, 2013 Share Posted December 7, 2013 Charge attack chains are already being worked on: https://forums.warframe.com/index.php?/topic/122789-chained-charge-attacks-animations-taken-from-ls16-gif-heavy/ Link to comment Share on other sites More sharing options...
CapnNight Posted December 7, 2013 Share Posted December 7, 2013 I want combos, and I want juggles. That is all. Link to comment Share on other sites More sharing options...
123Olympian Posted December 7, 2013 Share Posted December 7, 2013 Accuracy is a problem for you? THere is a melee "autolock" function now. Go to options, Melee Autotargeting, should fix your accuracy thing. I'll admit, some of them do feel a little lacking in range and the Galatine is hella OP cause of charge damage.(Another reason why it should be a multiplier and certain enemies need to be resistant to certain types of damage.) Thanks a lot, the Lotus need to make a tutorial to help with options, as they never gave me much a tutorial when I began. Link to comment Share on other sites More sharing options...
Hixlysss Posted December 7, 2013 Author Share Posted December 7, 2013 Thanks a lot, the Lotus need to make a tutorial to help with options, as they never gave me much a tutorial when I began. It was automatically on for me and I noticed it made a massive difference with it on. Only downside is sometimes it locks on to crates and you kinda have to direct it away from said crate, but it works great. Link to comment Share on other sites More sharing options...
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